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| a3_documentation:cvwp:mraam [2025/05/16 01:28] – [Comparative Ranges and explanation] rock | a3_documentation:cvwp:mraam [2025/05/16 01:43] (current) – rock | ||
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| Just like the SRAAMs most of BIS' values for MRAAM aren't much different than the ammo_Missile_MediumRangeAABase class values. This time we dont have to assume as much. | Just like the SRAAMs most of BIS' values for MRAAM aren't much different than the ammo_Missile_MediumRangeAABase class values. This time we dont have to assume as much. | ||
| - | BIS actually has an AIM-120C and D. But we will use the AIM-120C as our datum. | + | Normally you should find a weapon in game that you can find the real world equivalent of and get the specs. |
| - | >**Assumption #1** - the __real world__ The AIM-120B range is 75km, AIM-120C range is 90km and the AIM-120D range is 130km. | + | **Assumption #1** - the __real__ world ranges of the weapons we are looking at are: |
| - | > | + | |
| + | * AIM-120C | ||
| + | * AIM-120D = 130km. | ||
| - | Now comes the maths here is an example | + | **Assumption #2** - The Armaverse AIM-120C (class ammo_Missile_AMRAAM_C) has a 12000m (12Km) max range. |
| + | |||
| + | Now comes the maths here is an example. | ||
| <code c> | <code c> | ||
| - | | + | |
| </ | </ | ||
| - | So: | + | So when we apply some real world figures we get a ration compared to the ingame "Datum weapon" |
| <code c> | <code c> | ||
| Line 27: | Line 31: | ||
| </ | </ | ||
| - | Now we have the " | + | You can see by the results the figure you get is the " |
| <code c> | <code c> | ||
| Line 34: | Line 38: | ||
| AIM-120B = | AIM-120B = | ||
| AIM-120C = | AIM-120C = | ||
| - | AIM-120D = | + | AIM-120D = |
| </ | </ | ||
| + | |||
| + | And that is it. The entire logic behind how we chose the range values of our weapons. | ||
| ===== SOURCES ===== | ===== SOURCES ===== | ||
| - [[https:// | - [[https:// | ||
| - | - [[https:// | ||
| - | Ammo class from \A3\weapons_f_jets\config.cpp ~Line 144 | + | Ammo class from \A3\weapons_f_jets\config.cpp ~Line 62 |
| <code c> | <code c> | ||